Games
Development

I am skilled in multiple different programming languages, such as C++, C#, Java, and Python, along with many frameworks such as Monogame, Pygame, MonkeyX and SFML, which I have used to develop games in the past. You can find some of these games below:

Hookshot

Hookshot is a simple arcade game that involves avoiding fire and getting to the exit safely. The game involves randomly placed fire to make each level individually challenging while still possessing an increasing difficulty level over time.

DepthMine

In Depthmine, a game developed in 48 hours for BaconGameJam09, your goal is to get as much money from the underground as possible! Your pickaxe is still very weak however, so you need to spend money upgrading it at the store. Make sure to avoid snakes, bats, and boulders underground!

Freedom to Fly

In Freedom to Fly, a game developed in 48 hours for IRXJam17, Take control of one of four robins in the skies above the city, and collect breadcrumbs to eat and survive. As you eat, you'll find yourself growing into larger and stronger birds. Become the strongest, and have the other birds serve you!